Backstory

Backstory is the foundation of your character's past and the party's past before the adventure takes place.
It includes your Upbringing and Calling, both of which determine your Relationships and Languages.

Backstory also includes your Organization and Biennia City Building.
You'll choose your organization and build Biennia's details with the other players as a group.

All of the elements of your background inform your Expertise, which is vital in solving mysteries.

Backstory Creation

Approaches

When making your character, set four approaches to 1, and set two approaches to 0.

Then gain 6 points to spend on increasing them (with a maximum rating of 3).
Make sure at least one approach is set to 3.
After spending these points, the total of your approach values should add up to 10.


Here are recommended starting approaches based on calling:

FOR DIS FIN GUI INT EMP
Arrogate 0 1 1 0 1 1
Bluemason 1 1 0 1 1 0
Emberwright 1 1 1 0 0 1
Foist 0 0 1 1 1 1
Geistlock 1 1 1 1 0 0
Haexate 0 1 0 1 1 1
Knight of the Green 1 0 1 0 1 1
Raven Knight 1 1 1 0 1 0
Thaumaturge 0 1 1 1 0 1

And here are quick-start point spends based on calling:

FOR DIS FIN GUI INT EMP
Arrogate 1 2 1 0 3 3
Bluemason 3 2 2 2 1 0
Emberwright 3 3 2 0 0 2
Foist 0 1 3 3 2 1
Geistlock 3 2 3 1 1 0
Haexate 0 2 1 2 3 2
Knight of the Green 3 1 3 0 2 1
Raven Knight 3 2 2 1 2 0
Thaumaturge 0 3 3 2 1 1

Upbringing

Calling