
Upbringings
Culture
You come into the world kicking, screaming, and covered in viscera. You make it through childhood, though not everyone does.
Where did you grow up?
(Optional) Choose 3 languages. Give one rank 3 (this should match your home country), one rank 2, and one rank 1.
What was the culture of your upbringing?
- Academic-focused
- Apprentice of a Mage
- Common Artisan
- Common Laborer
- Criminal
- Martial Forces
- Of Noble birth
- Religious
- Traveling troupe
- Wilds-raised
How did you end up in that culture?
What is your relationship to your parents?
What did they name you?
What are the most distinct outward features that others would notice by looking at you?
(Optional) Create a relationship with someone from your upbringing.
Upbringings Expertise
Your upbringing (alongside your calling) determines which Expertise you have access to.
You get a number of Expertise of your choice based on the total number of players.
See the Expertise Total chart for more.
Academic-focused
Expertise:
Esoteria, History, Foreign Customs, Sympathy
Apprentice of a Mage
Expertise:
Esoteria, Monsters, Alchemy, Flux
Common Artisan
Expertise:
Laws & Traditions, Appeal, Insight, Streetwise
Common Laborer
Expertise:
Laws & Traditions, Consort, Direct, Insight
Criminal
Expertise:
Subterfuge, Coerce, Consort, Streetwise
Martial Forces
Expertise:
Martial Arts, Militia, Direct, Politics
Of Noble birth
Expertise:
Any Knowledge, Any Persuasion, Any Sociability besides Streetwise
Religious
Expertise:
Medicine, Religion, Etiquette, Augury
Traveling troupe
Expertise:
Laws & Traditions, Appeal, Consort, Streetwise
Wilds-raised
Expertise:
Medicine, Woodcraft, Monsters, The Veil